Re: glass breaker

Nope,
This is just pathetic...
First of all. The music is waaaaaaaaaaaaaay to loud, you litterally took the sounds from Lucas's game, and I mean, the code isn't that hard to replicate on your own, the glass breaking sound is center, but the swing and eloquence fail sounds are in the direction you swung.
No creativity, at all.
You didn't even bother to make a simple menu or at least change the way the speaker test thing works, cause it's stupid that you hit an arrow key in a menu to speaker test...

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