Re: Shooter Concept Demo (Windows and Mac!)
I do like the game. It's quite a bit of fun, but I've encountered some problems:
The first time I launched the game it did not seem to run at all, so I pressed on game.exe once again, with no luck whatsoever. Looking into the task manager revealed that the game was open twice in the background. I closed them and tried again and waited. Eventually it opened. It's also weird that in the game menu it showed a total playing count of over 7000, that's a bit much for running it the first time don't you think? This would happen every time in a similar manner. Sometimes I would be lucky and the game would run quickly the first time. Today it worked fine at first, then when I pressed escape to pause it and return to the main menu, it would suddenly stop working. Every time I try to reopen it, I get the following error:
Fatal error detected - Failed to execute script game
error.log reads:
Traceback (most recent call last):
File "game.pyw", line 15, in <module>
File "engine\menu.py", line 55, in mainmenu
File "nvg.py", line 2933, in nvg._menu.menu.run
File "nvg.py", line 3014, in nvg._menu.menu.next
File "nvg.py", line 2547, in nvg._sound_pool.sound_pool.play_stationary
File "nvg.py", line 2486, in nvg._sound_pool.sound_pool_item.__init__
File "nvg.py", line 917, in nvg._sound.sound.play
File "site-packages\sound_lib\channel.py", line 23, in play
File "site-packages\sound_lib\main.py", line 49, in bass_call
sound_lib.main.BassError: 4, the sample buffer was lost
Traceback (most recent call last):
File "game.pyw", line 15, in <module>
File "engine\menu.py", line 55, in mainmenu
File "nvg.py", line 2933, in nvg._menu.menu.run
File "nvg.py", line 3014, in nvg._menu.menu.next
File "nvg.py", line 2547, in nvg._sound_pool.sound_pool.play_stationary
File "nvg.py", line 2486, in nvg._sound_pool.sound_pool_item.__init__
File "nvg.py", line 917, in nvg._sound.sound.play
File "site-packages\sound_lib\channel.py", line 23, in play
File "site-packages\sound_lib\main.py", line 49, in bass_call
sound_lib.main.BassError: 4, the sample buffer was lost
Traceback (most recent call last):
File "game.pyw", line 15, in <module>
File "engine\menu.py", line 55, in mainmenu
File "nvg.py", line 2933, in nvg._menu.menu.run
File "nvg.py", line 3014, in nvg._menu.menu.next
File "nvg.py", line 2547, in nvg._sound_pool.sound_pool.play_stationary
File "nvg.py", line 2486, in nvg._sound_pool.sound_pool_item.__init__
File "nvg.py", line 917, in nvg._sound.sound.play
File "site-packages\sound_lib\channel.py", line 23, in play
File "site-packages\sound_lib\main.py", line 49, in bass_call
sound_lib.main.BassError: 4, the sample buffer was lost
I've seen fatal error pop up once before, but thought nothing of it, as it ran fine the next time I ran it. I'm playing the game on Windows 10. Does anyone get the same errors?
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