Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

OK, I'm glad you found a permanent home for the final two artifact weapons , Given the difficulty of the quest I'd say they are needed. For any players out there I'd say the sharpening stone, or a heal potion are your two best chances.

Regarding difficulty, as the one who suggested this I feel somewhat responsible, although, I was thinking about a static 1 life on each day of the path. for a total of 50 over the course of the game, not the 10% of your life total. I was thinking that dumping 4 elixirs into health should do the trick, but now when you hit 20 life on about turn 20 you have an extra 30 for the rest of the game for about 80 in total, and I haven't hit the 30 life mark I set as a goal yet, but 3 life per day seems pretty scary, best attempt so far is day 35, but I was at a life total of 20 on day 18 so had to contend with the extra 17 points of damage. Again, I wasn't thinking of this quest starting out with the two artifact weapons either, so it might balance out in the end. I'll just have to see how hard it is to make it through the last 15 days on the path. I'm pretty sure with the ring as it is I won't be asking for anything harder.

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