Re: Breed Memorial - New monster breeder simulation game by Morokuma

in regards to completing the game.

Beating S rank is always a goal in those games, but it is not all. And there are also crazy hard things to do in many games like this even after you beat the S Ranks stuff such as supercompetitions you can't enter until you have beaten S. Also beyond just winning once, the game has a very large assortment of monsters. Just because you won with a goblin doesn't mean it wouldn't be fun to win with a worm too, and each species would present its own unique challenges.

It's sort of like a fighter game. In MOrtal Kombat, you might be able to beat the game on hardest difficulty with sub-zero, but what about Scorpion, Sonya, Kano, and everyone else? They play differently so even with your mastery of Sub-zero, you'll still have a challenge.

Also there is a lot of secrets in the old Monster Rancher series that are very well hidden, such as things you can do to unlock special hidden monster types, hidden dungeons/items/pieces of equipment, special competitions that don't normally appear until you have done certain things. and the like.

In the Monster Rancher series, beating S rank was no easy task, but finding all the secrets in the game often took months, even if you played a whole lot. Even a lot of secret stuff in many of the monster rancher games despite me playing them and doing very well, I never actually found, even though wikis told me about them and I knew they were real.

as for ribbons, don't know for certain, but sometimes giving items to monsters makes them happy or helps them rest or other things. For example, in the older monster rancher games, you could give honey candy to a monster to make it happy. It also made them a little fat so it was bad to do it often, but it could boost your bond. Most monsters like getting gifts. You also can use certain items to slim down a fat monster, help them rest, or other things. Or you can give them toys which help make them happy. or make them train better.

I don't know what ribbons do specifically, but just a possibility of what they do.

As for jewel fragments, if they are labeled as a particular species, you can add them to combinations of monsters to shake things up a bit. for example, you could add a goblin jewel fragment to a combination to bring some goblin into the mix or make goblin crossbreed outcomes more likely.

I'm not sure if that is how it works but there was an item in the older monster rancher series called "disk chips" that did that sort of thing.

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