Re: Discussing Blind Accessibility Specifications

Thank you so much for your input Frastlin. Also you're right, these specifications should be separate from a project that just gives a solution.

What I could possibly do is try to consolidate my knowledge of top down JRPGs to combine with the concepts in your post to establish structural standards. Your thesis will be extremely helpful helping clean out the edges.

One thing I've noticed in particular with communicating accessibility is that a big problem is that ideas are given, but not specific, technical solutions to problems. So combining your thesis with more technical specifications is definitely the route to go.

I'll write more when I get home from work tonight.

By the way I still have no idea how we should manage things like contributions and stuff. I know there are definitely some members here who would provide a ton of benefit but we need to establish a means of allowing contributions...

And can someone notify a mod about this so it can be moved in the right section? thanks...

Edit: I made a discord server, since discord is doing a lot better with accessibility now.

https://discord.gg/6Nu7U6Z

Please only join if you're interested in discussing specs. Also please announce who you are so we know your identity.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector

Reply via email to