Re: Trying to create a door I can open and close with the GDE.

Ok. Here is the events on the front bedroom Door itself.

Left Held
if "L" "State" "==" "C" "Closed"
if "Col" "Player" "==" "L" ""
stopa "Walk Sound"
addx "1" "Player"
create "Main House Front Bedroom Door Hit.dat"
playa "Main House Back Door Hit" "1" "Main House Front Bedroom Door Hit"
endif
endif
endif

Right Held
if "L" "State" "==" "C" "Closed"
if "Col" "Player" "==" "L" ""
stopa "Walk Sound"
subx "1" "Player"
create "Main House Front Bedroom Door Hit.dat"
playa "Main House Back Door Hit" "1" "Main House Front Bedroom Door Hit"
endif
endif
endif

Those are the only events on that door.
Here are the events on the Back door.

Left Held
if "L" "State" "==" "C" "Closed"
if "Col" "Player" "==" "L" ""
stopa "Walk Sound"
addx "1" "Player"
create "Main House Back Door Hit.dat"
playa "Main House Back Door Hit" "1" "Main House Back Door Hit"
endif
endif
endif

Right Held
if "L" "State" "==" "C" "Closed"
if "Col" "Player" "==" "L" ""
stopa "Walk Sound"
subx "1" "Player"
create "Main House Back Door Hit.dat"
playa "Main House Back Door Hit" "1" "Main House Back Door Hit"
endif
endif
endif

Same thing as above. Those are the only events on that door as well.
The back door hit sound is there on the front bedroom door cause I haven't found a good sound for hitting a hollow door. It's just a place holder for now.

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