Re: Battle Of Armageddon: a forgotten survival horror
He isn't exactly the easiest to spot especially if once you appear somewhere your tendancy, like me, is just to start walking. NPC's rarely make sound in this game, which is annoying. The concept of having to constantly scan around, or walk around pressing enter, is so mid 2000s when it comes to audiogames. It's 2019 for gosh sakes. lol
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