Re: Stop punishing developers trying to make their games accessible
I'm not normally a huge fan of this sort of thing, but I liked what I saw here. Hey, at least it's not another FPS.
I definitely can appreciate that there's a ton of work that's going to go into making this accessible, especially if it's a hex grid and not just a traditional one. I can't even imagine the math, so I don't envy your position.
Basically, if it takes a bit of time, that's fine. Do it right, even if it takes longer, that's the main thing.
I really don't love it when people make comments about how they're just gonna drop accessibility altogether if this is the response they get (not saying you're doing this, BTW, not at all). Because what it feels like is "not only do you have to wait, but you also have to play nice. I can take this away whenever I want, so be grateful", and that's not cool. It's true enough, but it's not cool. Insofar as it's reasonable, accessibility should be an automatic in game development, not a privilege. This is why I really appreciate what you're doing here.
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