A bit of help with incripting sounds?
Hi everyone.
So i'm making a game in bgt, I want the sounds to be incripted, and that's all good and fine, right? well as it turns out, not so much. I have told BGT that the sound storage should be sounds.dat, and set the key, but no sounds play. And yes, i did pack create it. I will paste my code here, faking the key of course.
set_sound_storage("sounds.dat");
set_sound_decryption_key("randomtestkey");
Do you guys see anything in that code that could be causing this issue?
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