Re: Prototyping game for blind players and need feedback
Hi all, I wanted your thoughts on something. As a sighted person, when I make item descriptions, they refer to things I have references to, like "shiny gems." Do these make sense to someone who was born blind, or do they break immersion? What kind of adjectives/descriptions can I give items, to make them distinct? For rooms, I named each after an animal, but for items, I'm not sure.
I was thinking of making the gems in my game colour-coded, can you advise if this is a good idea or if I should use something else?
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