Re: Lightweight OpenAL Python Wrapper

I finally figured out how to ask this question:
Consider this, taken from the PB reference:

SoundRange3D()
Syntax
SoundRange3D(#Sound3D, Minimum, Maximum)
Description
Set the range, in world units, for the sound emission. 
Parameters
#Sound3D
The sound to use. 
Minimum
The distance from the sound location when the sound volume starts fading. 
Maximum
The distance from the sound location when the sound can still be heard. Above this distance, the sound will stop playing. Between the minimum and maximum value, the sound will fade according to the current listener position.

Does open AL have something similar to this?



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