Re: Lucia - OpenSource AudioGame engine written in Python
Hi @amerikranian
To answer your questions.
1: Can we use parts of Lucia in our own projects, meaning that if I only want to use, say, rotation, am I allowed to take it out of the engine as long as I say exactly what I've used?
- By default no, but you can do something like the below (with any util class)
from lucia.utils import rotation
# use rotation functions here.
2: What attribution do you all expect? A mention in the credits? Open sourcing the project with any part of Lucia in it?
- not necessarily. If you modify lucia, you are required to give those modifications back.
To quote choosealicense.com:
However, a larger work using the licensed work through interfaces provided by the licensed work may be distributed under different terms and without source code for the larger work.
Which essentially mean, that you are allowed to create closed source software / games / whatever with lucia but if you change / modify lucia itself, you are required to give those modifications back.
Hope that answered your questions.
hey @Liam
Yes, that could be a good idea hehe I'll put it in.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector