Blastbay Studios Open Source Libraries

I am wanting to publish some open source libraries into the public domain, basically to fill the gap left by BGT and then some. The idea is that you can pick and choose the bits that you want, and integrate them into your project. I have two repositories thus far:

https://github.com/blastbay/blastlibs/

Blastlibs is where i'll put most of the stuff I write. For now there is only an implementation of a similar function that is found in BGT called number_to_words, only this one is faster and has a much wider range.

I also have a simple vocoder at:
https://github.com/blastbay/voclib/

As you can see from these libraries, they have a few distinctive features:

* Portable C source code
* A choice between public domain CC0, or MIT-0 with no attribution
* Cross platform
* Single file libraries that are easy to integrate

These are very important features that I want to have in all the libraries that I release.

Now, to my question. What open source libraries of this style would you like to see? My main interests are gaming and audio, and to some extent text to speech.

I would be happy to take suggestions and ideas from the other developers here, but can't guarantee that I will have time to implement any of these ideas. I just wanted to throw the question out there and see what comes back. So feel free to fire suggestions at me and we'll see where it goes!

Kind regards,

Philip Bennefall

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