Re: Manamon 2: Impressions Thread
Okay, cool beans. I'm considerably further in the game now, but I've just found a new boss.
spoilers
beyond
Holy hell. This desert dragon and quake machine combo is mean. Are we seriously expected to just wait upwards of 50-100 turns while the quake machine slowly, slowly, slowly earthquakes the dragon to death while it tunnels? Because without the ability to buy revives, and with revives being like 4k gold anyway even if you could buy them, this is kind of asking a lot. All my attacks do 0 damage to both targets, so I am kind of stumped.
Love the mechanics of the desert though.
Update: I beat that combo fight. It's not nearly as hard as I made it sound. lol
fairly
big
spoilers
beyond
I just witnessed a scene, complete with really epically sad music, that legitimately made me turn the game off because I needed to get my emotions under control. Once again, I think the writing could've made this even more than it was - the grammar, the adjectives and adverbs, they do get in the way a bit - but I'm really appreciating this game's story a whole hell of a lot more. My only gripe - not with this scene, but with the story in general - is that there are places where the story does feel a bit aimless. You don't necessarily know where you're going or who to talk to, because the game says "I should go to this place", and when you go there, nothing happens. Brightenburg East, I'm looking at you here.
I've also found the ancient crypt, for what it's worth.
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