Re: Lucia - OpenSource AudioGame engine written in Python

@defender thanks for the nice words, it means a lot.
Also:
Version 1.1.0 of lucia has been published to pip with the following fixes.

- Fixing the rotation system, we are now using the Cartesian system (the one people are used to from bgt).
- Fixing the examples ( no more AttributeError with the utils subpackage).
- As I posted earlier, we now have documentation that can be found at https://LuciaSoftware.github.io/lucia

Sorry that this version took so long smile
As always, we are always welcoming community feedback / issues / feature requests / pull requests.

Quick note about the GitHub repo (for those that are kinda new to git, or those that's just interested).
We have 2 branches (master and development).
Master is what will become the next version, but the code in master has been tested both by travis-ci and by us.
Development are where new pr's will be merged too, to check code quality, to check for inconsistencies in documentation and to check if something unexpectedly breaks.
So if you want the latest fixes, or if you're getting started on work for a pr use the development branch.
If you want the newest features (that works and shouldn't break) use the master branch (the default).
Do note, that we recommend always using the version from pypi in a production setting (ie for a new game).

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