Re: Pygame or PyQt which Gui?
Pygame, Pyglet, wxPython, PyQt, etc. They all have uses outside gaming, it just depends on what you plan on doing. Libraries like PyQt and wxPython though tend to be optimized more towards sharing resources with the system, and for losing context to other programs, whereas Pyglet and Pygame tend to take more control and share less for higher performance or for running continuous simulations. As an example though, for BrushTone I used Pyglet, though in other projects i've used wxPython for a menu widget system and combined it with an OpenGL context from Pyglet into the backend for better image data handling, such as with AudiMesh3D. Neither of those projects required dedicated control for a continuous simulation or high performance, so it didn't really matter if they lost focus.
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