AI Dungeon: A Dynamic Procedural Text Adventure

As reported by [rockpapershotgun]:

The very recently released [AI Dungeon 2] is a game based on [OpenAI's GPT-2] advanced text generator, which was trained by reading the internet, and whose developers refused to share their research for fear that it could be exploited to generate fake news. The game however, is rather interesting, as it takes whatever you type to procedurally generate an infinite story as you go, sort of like having a rolling conversation with a dungeon master in a Pen and Paper game. Some of the examples are posted as images in the article, so I'll transcribe them below.

Here's what happened to the reporters first wizard, which started with him trying to invent the internet:

You are Zorro, a wizard living in the kingdom of Larion.You have a staff and a spellbook. You finish your long journey and finally arrive at the ruin you've been looking for. You look around and see that it's just as you remember. The ruins are all that remain of the once great city of Larion. The only thing that looks different is the fact that there are no more buildings to be seen.
> invent the internet

You think about how you can use this opportunity to make the world a better place. You decide to go back to the ruins to try and figure out what happened to the people who lived here before you arrived.

The next day you return to the ruins with your new found knowledge.
> invent the internet

You begin by creating a computer program which will allow you to communicate with anyone on the net. It takes time but eventually you get it working. You then start sending messages to other wizards who live in the area.
> ask them what happened to the city of Larion

You send a message to one of the wizards who lives in the city of Larion. He tells you that he has been killed during an attack by the undead. He says that there is nothing left except bones and dust.
> Ask him if there is anything I can do to help

He replies that he would like you to come to his home and assist him in resurrecting the dead. He also mentions that he is not sure if he can bring himself to kill you because he doesn't want to lose another friend.
> Ask him where he lives

You find a house which looks very similar to the one you grew up in. The man at the door is surprised to see you when he opens the door. He introduces himself as Count Grey and thanks you for helping him.
> resurrect the dead

You tell him that you need to revive the dead. He agrees and tells you to take whatever you need from the house. After you leave he goes into the basement and begins to chant. A large amount of skeletons begin to rise form their graves and walk towards the house.
> dance with skeletons

Ok, so thats a rather interesting story, although since this AI was trained on the internet, where all manner of unpleasantries are abound, it can also have a bit of a murky side to it as illustrated when the reported introduced another character, the counts wife, to the story:

You dance with the skeletons until they all die. When they are all dead you put them in a pile and bury them in the garden. You then head back to the ruins to inform the wizard that you have succeeded. He is very happy with your work and asks you to stay for dinner.
> Join him and his wife for dinner

After dinner you join the Count and his wife for dinner. They are both very friendly and talk about many things. At one point the Count starts to kiss the woman sitting across from him. She suddenly pulls away and says "I don't know why I didn't stop you".
> Look at wife

She notices your eye's looking at her and smiles. She tells him she knows he likes you and kisses him too.
> just leave

So, uh... Yeah. Maaaybe not exactly safe for work. Or children. Or Pets. Or anyone for that matter. If you plan on plumbing the dungeon keep in mind that unlike other defined text games or Interactive Fiction, there may not be any rules, safeguards, or even a sense of decency. Adventurer's beware. The reporter goes on to give a few tips on phrasing for getting more interesting stories, and finishes off with his own attempts at a RockPaperShotgun fan fiction, which didn't work out too well, but did cough up an interesting laugh:

You are a staff writer in the RPS Treehouse. Horace the endless bear has gone rogue, and is poised to detroy the games industry in a fit of pique. To stop him, you must  find out what he's planning before it's too late.
> Ask him what he's planning

"I'm going to kill all the writers!" he says. "And then I'll take over".

"What?"

"Yeah! And then I'll be bossin' everyone around like an old fing shoe shiner!"


> Ask how he intends to kill us

"Well, I've got this big ol' axe thingie that goes on my back".
"That's not very stealthy," you say.

> Steal the ol' axe thingie

You can check out assorted generated stories on the games page, or check out some other peoples romps on the developing reddit page [here].

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