Re: Manamon 2: Impressions Thread
To be fair, isn't that more a bulky sweeper than a full wall? Walls tend to use status damage and recovery to make people sad. Immagine one's entire team being hit with deth plague or pollution solution before one finally eliminates the first manamon that was a wall?
Could be a theme for a bulky magic/undead type. A cruel undead mage that flings status conditions and healing like they're going out of style. Doesn't have much offensive power, but defenses and hp for days if one doesn't try to bash it down with a ghost type.
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