Re: Bloodbath released!
Private servers might not be desirable under normal circumstances, but at least you might have something which is mostly playable. Judging by all the responses, this currently is not the case.
In fact, this is what the Crazy Party team did right. They waited with a central server until they were sure it wouldn't cause too many issues. That way, people could still play the game, provide suggestions, etc. In the meantime, they could work towards building a central server that actually worked. And even then, there were some starting hiccups.
So why not make this a public beta of sorts, where people can host their own servers? That way, you won't constantly be reminded of the seemingly endless amount of lag issues people are dealing with, you wouldn't have to release updates and migrate servers every 2 hours in the hopes that something gets solved, and you would actually be able to receive feedback on the gameplay itself, balance, etc. You could then implement some of the improvements that people suggest, all the while working on an actual reliable server.
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