Re: Presenting Master of Orion, a space strategy game
That bug with the governer isn't that important, the simple workaround is just to not have such a long name. Anything 10 characters and below is fine. Some of the commonly requested items e.g, new filters for the view command are arguably much more critical.
Btw, which repo is the work being done on now? Since the author's original gitlab repo is no longer accepting new forks. I'd like to take a look and hopefully even contribute some of these much needed features. I especially want to look at how combat is printed on screen, to maybe see if it could be made more accessible because not being able to participate in this vital part of the game takes out a lot of the fun for me
I'll experiment with that prototype that I mentioned this weekend.
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