Re: Bloodbath released!
Hi.
@sneak. The work your doing with joi2key is understandable.
The issue I have though is the language in question has (admittedly below average at best) game pad/controller support. You should not have to take time out of your day to do this, this should honestly be the responsibility of the developer.
It is laughably easy to add, too! You know the mouse example? Yup, just take that, modify it slightly and you have very basic working gamepad code
I'm not hating or disliking your work, I can understand why your doing it. I would say if these guys can put together a working fps, adding gamepad support would prove a minimal challenge.
@Developer(s). I would be more than happy to provide small example on how you use the gamepad object in bgt. It's far from being close to rocket science, promise.
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector