ZombieMud

Since 1994, ZombieMUD has been on-line and bringing orc-butchering fun to the masses from our home base in Oulu, Finland. We're a pretty friendly bunch, with well over 100 players at any given time logging in from all over the globe to test their skill in our medieval role-playing environment.
Like freedom? With sixteen seperate guilds (classes), over fifty sub-guilds, and thrice a dozen races to choose from, you can play any sort of character you wish. Should you become tired of one class, then have no fear, simply take a near painless reincarnation and start your life with us anew without losing all your precious experience gained in the past. Your choices are near endless, and you can even play a character as odd as a mage-fighter if you desire. In the end, we leave it up to you.
Love to collect? On ZombieMUD you are given the opportunity to build and customize your own personal and permanant castle. Within its stone walls you may hoard chest upon chest of goodies, gathered from througout the realm. You may even amass your own standing army to defend your castle from wiley intruders.
Want quests? We've got them. Well over 200 various quests and specially designed 'Equipment mobs' stand ready to challenge your skill in battle with more tricks than Houdini himself. Hate quests? That's fine too, as while doing quests will lessen level costs, they are absolutely not required for advancement within the game.
Enjoy interaction? On ZombieMUD we love to party. Fightin' and Killin' being specialties of ours most enjoyed in mass. While fighting solo is a staple of some player's diets, others enjoy the thrill of the group hunt. During a party you team your skills with the skills of other guilds to bring down foes of legendary size and strength. Whether you're a soloer or one who loves to interact, you will find your niche here.
Admire progress? ZombieMUD has been continuously growing and changing for over a decade, and it shows. Our lands are vast and our treasures varied. Our staff is active and attentive to the mud itself, constantly adding new areas, or improving the old to be certain that Zombie and its players always have something new to discover.
Dare to begin? Check out our webpages and read up on the information listed there for new players. Join us at zombiemud.org, and see for yourself what all the fuss is really about.

Mud Theme: Medieval Fantasy
From what I've gathered, You get 7 extra levels when you start to help with your long adventure.
Castles sound nice, with you being able to  as it states, hoard stuff, place guards, and invade others.
I've not tried it yet though, so you maybe able to do more.
You can build castles at level 17, which is  kind of easy to reach, at least I think.
You have quickstart help files for all of the guilds.
You have many races to choose from
One thing that suckse though, is the fact you have to type l at mobname, although you can type la, or cast raise dead at corpse make guildname try very slow
You have a builtin command to show you what aliases are built in
I started playing yesterday. I'll previde information as I go
also, I found 44 mortals and 5 immortals online,  so they answer your questions.
Oops. zombiemud.org
port 23

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