Re: mud programming?

The builder's Academy is great:
https://www.tbamud.com/
I like Evennia:
https://github.com/evennia/evennia
But really, any open-source mud engine will work. I would create a mud on an existing host like TBA, save your descriptions and designs in text files or word files, then when you're ready to get players, download Evennia or another Mud engine, upload it to a server, then you can quickly build the same environment you did in TBA.

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