Re: Introducing RagePillow - Take out your rage in a game-friendly area
LOL, I've got the horse sounds in sounds.dat ready so be prepared for that hazard.
Also, I'm about to release version 2.1, but I'd like you guys to decide whether I should release it or not.
Here is the changelog entry:
2.1
Adds a turning system. You can only hit the ragetaker if you are turned in that direction. For example, if it is on your right, you cannot hit it if you are facing left.
There is now a new hazard, wood falling from the sky! At random, huge pieces of wood debris will fall on top of the ragetaker and take a random amount of health!
The ragetaker will now spawn randomly on the grid. Press R to check where its location is.
Adds sounds for a future hazard, horsely impact!
What do you think? Should I add more stuff, or call it a done version and add some more in a build such as 2.2?
Let me know your thoughts!
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