Re: infini crawl, text dungeon crawling rpg similar to the wastes.

The next round of bugs has been released... I mean, the next content update has been released. The spring event is now active.

Here is a link to the wiki page for the update https://infinicrawl.fandom.com/wiki/Updates_2020

But I'll post the changes here. Should be noted that this is just a partial update, the rest will be coming soon, but I have to go away for a week on business so I wanted to get it up before then.


Zones:
New Spring Garden zone, only appears from the end of February to the end of March. Has spring/plant themed enemies and areas.
New zone effect: Entangle, which drastically decreases your ability to run away from a fight.

Items
The Strange Mushroom item was moved from a cave specific item to the Spring Garden
New zone-specific item: Geode, which will appear in caves now, replacing the Strange Mushroom, you can break it to find a random amount of gems.

Enchantments
Poison: Gear with this enchantment will cause you to deal ongoing damage to enemies.

Achievements
Added the Spring Garden event achievement and one for Retirements.

New Features
Added Retirement. Once you reach level 100, you will no longer be able to continue. You must retire. At this point you will lose your heirloom gear and prestige bonuses. In return you will get a permanent +1% xp bonus, and you will begin at 1 level higher than normal. This also increases your new level cap to 101. In addition, you will pass down a set amount of gold to your new character as well as one legendary item. You will pick one of your pieces of gear to pass down, which will work like an heirloom piece, leveling up with you, but will also retain its enchantment. You can have one legendary item for each slot. Furthermore, retiring will be the mechanism for unlocking new game features. The first retirement unlocks Pets and Artifacts. As new game content is created, it will be locked, behind a retirement barrier.

Tweaks
Changed the way enemies are generated. There are cohesive enemy types now instead of just random names. Certain enemies have special attacks and abilities.

Changed the amount of damage you deal, the minimum damage is a bit higher to counteract the increased enemy power. Maximum damage is now stacked on top of minimum damage instead of being calculated separately. It is a function of your offhand and fire bonus.

Curses were overhauled. Now zone-based curses simple give you a flat chance to miss attacks instead of constantly spamming you with messages about being cursed and no longer being cursed. Enemies with the cursed trait will still function that way but they are less common and only appear on hard difficulty.

Added starting items such as rusty blade and tattered rags. These will appear in searches as long as you do not have anything in your backpack and you don't have anything equipped in their slot. This helps ensure that you do not face the first boss empty handed.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : arnold18 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : music097 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : music097 via Audiogames-reflector
  • ... AudioGames . net Forum — New releases room : music097 via Audiogames-reflector

Reply via email to