Dev Crunch On The Last Of Us 2

As mentioned on [gamasutra]:

I've posted previously about the unfortunate fate of [Telltale Games], and the development troubles of Biowares [Anthem] which both highlighted cultural problems within the companies. This time there's rumbling about the crunch culture of Naughty Dog's upcoming release of The Last Of Us 2, with talk of staff churn of senior staff, burnout, hiring practices, and expectations.

You can read the full article from Kotaku [here].

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