Re: Battle of the Hunter, 2D endless survival game
Okay I finally built the binoculars, since I was waiting around for enough metal to spawn, this means I@ve built everything.
One thing about the binoculars though, they are useless! By the time you've panned one single cell around at a time looking for the dam animal, it's probably already reached you and munched you, and you'd probably have been better just standing still, listening and shooting or swinging your weapon like crazy as per usual.
It would be better if the binoculars did something a bit more useful, such as give you positional information of an animal when you hit the A key, indeed since you don't need to aim, binoculars aren't much use anyway.
Perhaps in future a hiding and sniping mechanic could be introduced, whereby you could be still and get greater range on your weapons like some of the guns in swamp, but as it is, the game really is too fast action for such a slow overview tool to be of any real use, especially given how effective several of the weapons are.
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