Re: Sable Alpha is here!–free to download for Public alpha testing!
Hay Paul, I just watched your video and really enjoied it.
After that I began to rework my project and found a small thing worth requesting in the final build.
See, I was reworking the transition to the first map from a trigger object to a door.
Everything went smoothly until I got to the prompt where I had to assign a key to the door, and realized that Sable exclusively required a physical key, and I wanted a nonphysical one.
Might something like that be possible?
This way a creater could use doors in the same way as npcs in that it could be renamed as something else; in my case a simulation pod; yet still function as a door.
Well that's it for now.
Later!
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