Re: Adventure At C:

It would be somewhat amusing, though that would mean walking through a practically empty stage because all the enemies will have murdered each other before you were there.
Is there a way to make the enemies jump over pits and teleporters? I know in the actual stages most of the enemies seem to avoid them quite often, but in my custom stages they almost always seem to die or get teleported around.

URL: http://forum.audiogames.net/viewtopic.php?pid=176590#p176590

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