Re: Journey To The West: another Chinese strategy war game

Journey to the West-Legend of Gods and Demons
Game operation instructions

1 Game Overview:
1.1 Brief introduction to Journey to the West-Legend of Gods and Demons:
"Journey to the West" is one of the four great classics in ancient my country, and one of the most popular and most popular deification legends in China and the world.
Journey to the West-The Legend of Gods and Demons is based on the story of the Journey to the West, with many characters in the Journey to the West as game characters, combined with the very unique game form of war chess, it is a fun, strategic, A new game with durability.
1.2 Overview of the war chess game:
1.2.1 What is a war chess game?
The war chess game, as the name implies, is a special type of video game that combines strategy games with chess games.
Players need to cope with not only simple battles, but also the use of terrain, platoon formations, troop deployments, and tactical forms. They even need to use the tactics of the Sun Tzu's art of warfare Kind of tricks. Therefore, it can be said that this is a game that is extremely challenging to the mind.
1.2.2 Features of the war chess game:
This combination of strategy and chess has created the uniqueness and superiority of war chess games different from traditional RPG games:
1.2.2.1 Each chapter of the battle chess game has a fixed battlefield, and players can check the situation of the entire battlefield at any time, and such battlefields are usually presented in a vertical and horizontal grid like a chess board. Therefore, players will not spend a lot of time searching for paths like RPG.
1.2.2.2 In the war chess game, each member of the enemy and the other are acting independently, and their positions are completely separated, rather than one character like RPG is always bound together. Therefore, the war chess game is extremely operable, because the player needs to manipulate several independent units by one person, and the opponents are completely independent.
1.2.2.3 Because the number of battles in the war chess game is limited, and the number of enemies in each battle is also limited; therefore, the total number of enemies will not grow infinitely like RPG, so the upgrade in the war chess game is The limited, rather than the longer it takes to rise, the higher it is. Only by using resources reasonably and using limited enemies for maximum upgrades can high levels of play be possible.
1.2.2.4 The war chess game has the characteristics of chess, so the game's variables are quite large. The options for each battle are theoretically infinite. At the same time, as a special form of strategy, it also has There is a broader and more free tactical strategy different from chess. This game will never taste like RPG once or twice without a new gameplay.

2 Basic operation:
This game is made in easy language, using a standard window interface, easy to operate, very easy to get started.
2.1 Install and open the game:
After downloading the game from the Internet, self-extracting installation to any directory, by default, a shortcut to "Journey to the West-Legend of Gods and Demons" will appear on the desktop, click the shortcut to open the game.
2.2 Enter, save and exit the game,
After opening the game, press the ALT key to enter the menu options. The operations here can be completely in accordance with the ordinary window operation method. The first menu is the "File" menu, you can do the following operations:
2.2.1 "New Game": Click to enter the new game, select "OK" to enter the front route, select "Cancel" to enter the reverse route, then select the difficulty, enter the number and press Enter to enter the official game (enter the official game Later disabled).
2.2.2 Continue game: Click to open the file search dialog box, switch back to the list, find the previous game record file, wait a few seconds after pressing Enter, and enter the previous game after hearing the prompt sound of "Dong Dang" (enter Disabled after the official game).
2.2.3 Save Game: When saving the game for the first time, click to open the Save Game dialog box, enter the file name and press Enter, the game will be saved to the default game program directory. (Only available on the battlefield or town)
2.2.4 Save Game: Click to open the Save File dialog box. The subsequent operations are the same as above.
2.2.5 Quit game: Click and select OK to exit the current game. (You can also use ALT+F4 to exit the game)
2.3 Hotkey description:
All operations are accumulated in the standard window, so you can press the arrow keys in the edit box to listen to specific content, press the up and down keys in the list box to listen to different options, press the small keyboard under the mouse state in the dialog box to listen to specific content, press the space Or press Enter to close the dialog box.
2.3.1 Plot operation:
Spacebar: Skip to the next episode.
ESC key: Skip the general plot and stay at the important plot.
2.3.2 Town operation:
Spacebar: Select various options in the list box, which is to buy in the store, sell in viewing and operating items, and the rest are all confirmed.
Enter key: Select a weapon or clothing in the view and operation items, and press Enter to exchange two weapons or two clothing on someone.
ESC key: Back to the main list of towns.
2.3.3 Battlefield viewing operation:
In operations such as viewing maps on the battlefield:
Arrow keys: Move up, down, left, and right in the map, and listen to the status of the current grid. When you hear a wall crash, it means that the current grid has moved to the edge of the game map.
Page down key: Cut to the position of the next own warrior.
Page up key: switch to the position of the next friendly warrior.
Line end key: Switch to the next enemy warrior's position.
First line key: Switch to the next operable location.
TAB key: listen to the specific information of the current grid, then press the TAB key again to return to the current grid. It has no effect when placing characters before the battle.
ESC key: leave the view state and return to the walking state. Press this button when the characters appear in front of the battlefield to return to the list of selected characters.
2.3.4 Walking and fighting on the battlefield:
When one of your own characters is activated, that is, you can move freely:
Direction key: to make the character move on the battlefield, when it hears the sound of non-footsteps or flying sounds, it means that it cannot move in this direction, and the sound of the enemy means that there is an enemy in that direction.
Space key: Select physical attack, at this time, a list of enemies within the attack range will pop up. After selecting up and down and then pressing space, you can physically attack the selected enemy. If you press the Enter key to an enemy, it is a special physical attack, see the appendix for details. You can also press Ctrl+G, which is Menu-Control-Physical Offense.
Ctrl+F: Menu-apply spells, you can pop up the character's magic list, select a certain magic and press the space, pop up the application object within the selected magic range, press the up and down keys to select and press the space, that is to apply magic to this object.
Ctrl+C: menu-control-transformation call, if the conditions are met after selection, you can transform into a demon god, but Tang Sanzang exception, after selection, pop up a fairy list, select a certain fairy and press the space, you can call the Fairies help war.
Ctrl+T: Menu-control-use items, after selection, a list of items pops up, select an item and press the space bar to use.
Ctrl+O: It is the menu-control-operation location. When you are at or near an operable location, press this key to operate the location.
Ctrl+W: Namely menu-control-change weapon, exchange two weapons of current character. .
Ctrl+A: Menu-control-change clothes, exchange two clothes of current character. .
Ctrl+Q: Menu-Control-Complete Action, end the current character's action.
Ctrl+X: Namely menu-control-resume action, return to walking state from viewing state, the same function as ESC key.
The remaining options in the viewing menu are also controlled by hot keys, which can be heard in the menu, and will not be described here.

3 Beginner's guide:
Considering that most players are first exposed to this type of computer game, so here is a special novice guide:
3.1 Enter the game:
Open the game, select the new game, press the space to select OK, enter the front route, press Enter to enter the default primary difficulty, start listening to the storyline, continue to press the space to turn down, until the Tang monk appears, you can press the keypad 4, 6 Listen to the various values of Tang Seng, here is no hurry, you can listen again later, continue to press the space, there will be a problem for you to choose, you can improve the innate attributes or add experience points, the impact is not big, just choose Let’s continue the space a few times and enter the first battle, the Battle of Shuangchaling
3.2 Choose characters:
After hearing the opening information of the chapter, the space enters the list box for selecting characters. In the first chapter, there is only one Tang monk, so there is only one person in the list. Press the space bar in the Tang Sanzang to enter the map. The default is The coordinates of X7Y2, that is, the default appearance position of the Tang monk is horizontal 7 and vertical 2, where the horizontal coordinate X is increasing from left to right, and the vertical coordinate Y is increasing from bottom to top. Since there is only one player and there is only one place to play, so there is no need to choose here, but you may check it up, down, left, and right on this map. You can get an idea of the general terrain and enemy conditions of this battle. Note that this is just Shows the situation at the beginning of the battlefield, there will be no actual combat, so you can rest assured to view.
During the viewing process, you can press the up and down pages, the first line and the last key to quickly find the object to be viewed in the map, see 2.3.3 for details. The difference is that pressing the page key here will switch between your own appearances.
After selecting a location, press the space bar to confirm and return to the list of selected characters. If the selected location is not the location specified by the preset, you will hear a banned sound. At this time, you can press the page key to switch to the available position.
In the first chapter, the only appearance character Tang Sanzang's only appearance position is X7Y2, so press the space bar here, after hearing the successful prompt, return to the list of selected appearance characters, if you want to cancel the original appearance arrangement, You can cancel the arrangement by pressing the space bar again at the person who has been arranged.
You can determine whether it has been set according to the coordinates displayed in the character list. X0Y0 indicates that it has not been set.
After selecting all the characters who need to play (the first chapter is only one person), select OK, press the space, you can enter the official battlefield.
After arranging all the designated characters (that is marked with the words must appear), the player can also choose to automatically arrange the appearance at the list of selected characters without manually setting the remaining characters, and then enter the official battle after confirmation. (Of course, the first chapter is not necessary, because there is only one person and must be played)
Note that the positions of the characters in some chapters later are automatically set in advance according to the plot, and cannot be changed.
3.3 The first round of combat:
After entering the battlefield, when he heard the voice of the Tang monk's voice, it means that it was his turn to act, because the Tang monk's speed is faster than the other three enemies.
Here we must focus on the turn system of this kind of war chess.
In each round, all the characters on the battlefield have a chance to act, and all their own members need to be controlled by the player (except for not listening to the command when being charmed), and the order of actions is according to the speed of the characters on the battlefield To automatically arrange, the computer will control all the characters (including the enemy and friends, as well as the enchanted members of your own side). After the action of one person is completed, the right of action will be automatically transferred to the next person. After that, a round ends. You can press CTRL+Z to view the number of rounds in the chapter information, or you can press CTRL+R to view the battle record.
So in the first chapter, because Tang Seng was the fastest, the right of action was first given to him, and the Tang Seng was controlled by the player himself, so the player could hear the voice of the Tang Seng’s voice, and the Screen reading software would read the current The basic situation of the Tang monk's position: "Tang Sanzang, X7, Y2, Flatland". Here, the characters, the horizontal and vertical coordinates and the terrain name of the current grid are read out separately. If you want to hear more detailed information, you can press the TAB key.
At this point, the player can use the up and down cursor keys to control Tang Seng's walking. Let's talk about it in detail.
Press the cursor key, the player can hear the sound of the snake, press the right cursor key, and hear the sound of the dog, indicating that there are two enemies of the snake and the dog below and right of the Tang Seng, so they cannot go there, these two guys During the Tang Seng's operation, it will not move, but once the Tang Seng's operation is over, they will attack the Tang Seng.
Press the left cursor key, Tang Seng will hear the banned tone, indicating that there are obstacles, and can't get through.
Press the cursor key and hear the footsteps, indicating that Tang Seng is moving. This direction is barrier-free and no enemies. Then you can continue to press the arrow keys, you can also take a few steps, of course, you can also go back.
After hearing another beeping tone, it shows that Tang Seng's walking range is limited to this and he can no longer move forward. Since the Tang monk’s range of action at the beginning is 3, it means that the Tang monk can go up to 3 blocks away from the starting point of his turn (note that each up, down, left, and right is one block away, and a bevel is the upper left. , The lower right and the like are the distance of two grids, which is the same when calculating the attack distance later).
If the Tang monk stays in place, press the space bar directly, you will hear a prompt tone, then "1, mad dog, HP...", and then press the cursor to hear "2, monster snake, HP...", this That is, the Tang Seng chose to attack the enemy, and then automatically popped up the enemies within the Tang Seng's attack range. At the beginning, the Tang Seng's weapon attack distance is only 1, so he can only attack the two nearest enemies. If you press the space bar at the mad dog at this time, Tang Seng will attack the mad dog, and Tang Seng's first round of action will be completed, then the enemy will automatically move.
Because the location of the Tang monk is half surrounded by three enemies, if he fights hard with them here, he will definitely be trapped and eventually hang up. Therefore, we must run north here.
Escape north to the position of X7Y5, and then can't go, then press CTRL+Q to end the round.
3.4 View the map:
In fact, the above is just a simple way of walking, but there are actually many places where the Tang Seng can stay. The specific how to go and where to stop should depend on the player to make a decision after analyzing the battlefield.
First of all, players can press CTRL+Z to view the main information of the battlefield, roughly understand the size of the battlefield, the main geographical environment, the ratio of the number of the enemy and the enemy, and the victory conditions and destination of the battle. In the first chapter, the victory condition is that Tang Sanzang went to the pressed stone, or defeated all the enemies, so in addition to defeating those enemies, players can also win the first chapter by moving the Tang monk to the pressed stone. Stone coordinates are obtained here.
Then the player can press CTRL+M to enter the entire map, press the arrow keys to move through the map, and listen to the information of each grid. Pay attention to listening to the positional relationship between the Tang monk and his enemies around, and then you can roughly listen to the route from the monk to the embankment. After knowing the heart, you can roughly come up with a corresponding route.
Players will find that pressing stones from the Tang monk is full of trees along the way, and this is an obstacle, only the flat ground can pass, so this route is tortuous.
But in the beginning, the Tang monk's direction could only be north, that is, upward, so I made this choice just now.
3.5 Enemy operations:
After the action of Tang Seng, the enemy will act automatically. At this time, if "Combat Information" in the setting menu is selected, the enemy's action will be prompted by a dialog box. Otherwise, the enemy's action will be prompted by sound. All actions Will be automatically recorded in the battle record, Players can view it at any time.
Enemies in War Chess have a relatively high level of intelligence. They will judge and select appropriate attack targets, catch up and launch attacks, and also perform recovery actions such as healing. But they generally just chase and beat, not cooperate with each other.
For the first time, after the Tang monk walks to the X7Y5 position, usually one or two of the three enemies will catch up and attack the Tang monk. This possibility is also affected by the difficulty of the game. high. But as long as Tang Seng ran in this direction,
The enemies also act one by one in sequence. When the three enemies of Chapter 1, Mad Dog, Monster Snake, and Tiger are completed in turn, the entire first round is over, and the right of action is transferred to the player again. Acted.
3.6 Comrades play:
Continue to move the Tang monk according to the above. Here you need to bypass the trees at X6Y5 and then walk west and south. On this way, the three enemies will continue to track you. Of course, if they are lucky, they may also lose. In short, as long as they are not blocked Just try to escape on your way, don't stay and fight with them.
After a few more rounds, after the Tang monk reached the bottom of the map, a few steps further west, Liu Boqin appeared.
Liu Boqin is a comrade-in-arms figure, so he will help Tang Seng to deal with the enemy, but this is controlled by the computer, and the player himself cannot control Liu Boqin.
After Liu Boqin appeared, the player had two choices. First, he continued to walk in the direction of pressing the stone, and let Liu Boqin deal with the enemy alone. Anyway, he must be able to contain the enemy. Tang Seng could reach the pressing stone as smoothly as possible, ending the first chapter. The second method is that Tang Seng returned to fight with Liu Boqin and dealt with the enemy together. Basically be careful. Pay attention to using spells to restore physical strength. Both Tang and Liu will be able to destroy all the enemies, and you can also get the first chapter. victory.
3.7 Victory in battle:
After the Tang monk reached the stone or defeated all the enemies, the battle in the first chapter was won. After winning each battle, you can get many rewards, no longer described here.
After winning the reward, the game enters the plot mode again. At this time, the player can press the space bar to listen to the plot. Sun Wukong soon joined the westbound team. Note that the starting level of Sun Wukong is the same as the current level of Tang Seng.
3.8 Town operation:
Continue to go down to Liujia Village, this is the first town, here, usually players can do the following types of things:
Shop shopping: Prepare materials for the next battle, especially the panacea for restoring physical strength and mana. Be sure to prepare. The other is the weapon you need to exercise.
Dojo learning: You can use your potential to learn new skills, but Liu Jiacun does not.
Martial arts leveling: You can spend money to fight here to increase experience, Liu Jiacun does not.
Temple Exchange: You can use your potential here to exchange for things or runes that improve your innate attributes or experience points.
Leaving choice: choose the destination of the next chapter, there is only one place for Liujiacun's next stop.
View characters: View the current situation of the soldiers you own, similar to "Ctrl+P" in the battle mode.
View and operate items: List all items and perform operations such as selling, changing weapons and clothing.
Basically in Liujia Village. You can buy a few gold sores and refreshing medicines. You can change whatever you want in the temple, but if you want to change the rune, you can change two at once, otherwise it is not enough to transform.
When you are ready, you can leave to go to Liangjie Village.
3.9 Chapter 2 Introduction:
After a plot, we came to the second chapter of the battle, the Battle of the Two Realms.
There are six enemies here, and the condition of victory is to eliminate them all. These enemies are much more powerful than the first chapter. Fortunately, with the addition of monkeys, as long as you play carefully and make good use of the terrain, it is not difficult to pass.
At the beginning, I chose the characters to play. There are two positions here to arrange two people, but the two positions are very close, so how to arrange is not related, you can also choose to arrange automatically.
Next, I heard the monkey's voice, indicating that Goku is faster than everyone else, so he started to act. After his action is completed, the right to move will fall to the Tang monk with the second speed, so the player can continue to operate the Tang monk's actions, and then other enemies will automatically move in turn until the end of the first round, and so on, no longer repeat.
Similarly, take a good look at the terrain first, you will know that there is a mountain here, there are many enemies on the mountain, some of them will rush down to attack the Tang monk and disciples, some will shoot arrows on the mountain, there are two roads on the left and right of the mountain Here, it is necessary for players to figure out which side is more advantageous for fighting.
It should be specifically mentioned here that there is a box on the mountain, where there is a lot of money. After defeating most of the enemies, the player can rush to the mountain, press Ctrl+O next to the box to open the box, get the reward, and then go to the final The remaining enemies are killed.

4 Game skills:
4.1 Use of terrain:
Terrain is always the most important factor in a war chess game. Only by grasping the terrain of the battlefield can you move smoothly and easily in war chess games.
But for the blind, this kind of terrain is undoubtedly the most difficult to grasp. We have to rely on the coordinates to prompt and rely on the "map" constructed in the head to guide the operation. Therefore, this battle chess omits some of the more difficult Terrain factors, such as the height of the terrain. At the same time, in terms of character walking, a relatively clear form is used, that is, you can walk casually within a limited range until you decide to complete the action.
However, the importance and charm of the war chess terrain still play a leading role in the game. Reasonable use of the terrain can do more with less, and can create more and more interesting battles. On the contrary, if you don’t understand the terrain and don’t use the terrain, then Although most players can still pass through the game strategy and train characters reasonably, they can pass customs smoothly, but on the one hand, they are more constrained to play, and on the other hand, they lose the most fun of the war game itself.
Some of the most common examples of using terrain:
4.1.1 Checkpoint terrain: This type of terrain refers to a narrow passage with obstacles on both sides. Generally speaking, if you can block such a passage with one or two people, on the one hand, you can prevent the siege of the enemy, so that you can wait for it and break it all. On the one hand, you can make full use of the cooperation of your own different lineages, such as letting The system (strong combat power) blocks the level, allows the fire and water systems to shoot arrows at the back, and the wood system uses spells to assist in the back, allowing the gold system (strong mobility) to respond.
4.1.2 Open terrain: In this terrain, if the enemy's ability to move is very strong, then it is difficult for you to chase after the enemy. At this time, you can generally use a siege, while guiding the enemy to the edge of the map, and finally use 2 To three powerful characters surrounded him, others cast magic outside, this method can usually be used to deal with BOSS-level enemies.
4.1.3 Special terrain: It is the terrain with five elements. As we will talk about later, this kind of terrain is the terrain that is beneficial to the characters of the corresponding five elements. Players should try to avoid the enemy from being in a terrain that is beneficial to them. Put yourself in a favorable terrain, so you will often use strategies for attracting snakes out of the hole and throwing bricks and jade.
4.2 The role of the five elements:
In this game, the role of the five elements is very important. Each character has a fixed five-element attribute. This attribute not only directly affects the life-giving relationship in their battle, but also affects the growth of their abilities and their skills. Types, weapon equipment, etc. In addition, some terrains have five elements.
4.2.1 Five Elements Shengke: In the battle, if the attacker's five elements attribute defeats the defender's five element attributes, the damage will increase by 30%; if the grantor's five element attributes give birth to the recipient's five element attribute, the recovery will increase. 30%. (See Appendix for Sinker Relationship)
4.2.2 Character growth: Here, the various abilities of the character when it is upgraded are affected by the five-element attribute, and only when the innate ability of the character fits the characteristics of the five-element attribute will there be better development, so cultivate characters In order to improve its innate ability, it must be based on its five-element attribute, otherwise it will do half the work, only according to the two key factors of innate ability and five-element attribute, can you cultivate a super general (that is, similar to Sun Wukong’s innate ability, there are many For super stars, the specific relationship between the two and the growth of characters, please refer to the appendix).
4.2.3 Skill acquisition: Each five-line attribute has specific skills that can be automatically acquired as the character level increases. That is to say, other characters in the same five-line system have many of the same skills. In addition, there are usually five-element restrictions when martial arts are taught in the town's Dojo.
4.2.4 Weaponry: Each character in the five lines has 2 to 3 weapons that can be equipped, but other types of weapons can not be equipped (see appendix for details).
4.2.5 The five-element attribute of terrain: Some special terrains have five-element attributes. When the character is in these locations, if the five-element attribute of the character itself or the five-element attribute of the wearing jewelry are the same, the character will fight at that location. Will occupy a certain advantage (see the appendix for the specific impact of each terrain).
4.3 Cultivation of characters:
4.3.1 Character upgrade: Due to the limited number of enemies in war chess, the experience value that can be improved is limited. Therefore, you cannot upgrade blindly by killing enemies. You must upgrade strategically and systematically. In the game, in addition to directly gaining experience points when defeating the enemy, as long as you hit the enemy, or use spells to help your comrades, you can get a certain experience value. Therefore, in a battle, if the round allows, if you want to You may improve your experience as much as possible. You need to extend the fighting time as much as possible. You can play as many times as you can. If you can use more mana, you can use more mana. It should also be noted that at the end of a battle, try to ensure that all characters are not defeated, because although the characters in the battle are all fake deaths in the battle, they can be recovered after the battle, but these defeated people will not get the end of the battle. Experience points are rewarded.
4.3.2 Repression level: In this type of war chess, upgrading is not the only way to cultivate characters. Sometimes, if you want to really train generals, you need to suppress levels, especially in the initial chapters. Because each time you upgrade, the specific points of ability improvement are calculated based on its five-line attribute and innate ability, and innate ability can be improved. Therefore, if you can increase your innate ability to the previous standard, then when the character is upgraded, the corresponding The ability to increase will increase, so if the characters can be fully trained before the upgrade, the upgraded characters will be very strong. In this way, if you really want to train generals, in the first chapter, you should focus on improving the innate ability of the character, rather than upgrading, and wait for the ability to reach a certain height, and then upgrade. In addition, don't forget that the enemy levels of this type of chess are all calculated based on your character level. The higher the player level, the stronger the enemy.
4.3.3 Skill upgrades: All skills in the game can be upgraded, and after being upgraded to level 4 or 5, there will usually be additional effects. Therefore, you should use more skills in combat and try to consume mana as cleanly as possible. This is because after each battle, the physical and mana of all characters will be restored (including the defeated characters).
4.4 Exercise of weapons and clothing:
In the battle, if the weapon hits the enemy or the clothing is hit, it can increase its experience value, and they can be upgraded. Some weapons will have an additional effect after being upgraded to a high level of 4, 5, but to reach a maximum level 5, In addition to reaching the experience value, you must also meet some other conditions. Level 5 weapons require a higher physical strength upper limit, and level 5 clothing requires a higher mana upper limit.
It should be particularly pointed out here that weapons and clothing correspond to a congenital attribute. If you sell a weapon or costume of level 3 or higher, you can get 1 to 3 additional items that increase the corresponding attribute. Therefore, in addition to improving its own offensive and defensive effects, exercising weapons or clothing can also be used as an important way to improve the innate ability of characters and cultivate generals.
So this game uses the concept of weapons and spare weapons, costumes and spare costumes. Players can change the weapons or costumes prepared in the trial according to different situations. For example, when dealing with powerful enemies, you can use powerful weapons (usually It comes with a character, such as a gold hoop, etc.), when dealing with ordinary enemies, you can use ordinary weapons, especially for training into weapons of level 3 or higher for redemption of innate attributes, and clothing is the same.
4.5 Reasonable use of resources:
The various resources of the war game: experience, potential, money, etc., are all limited.
4.5.1 Reasonable use of experience points: Enemies are limited, so each battle should destroy as many enemies as possible, and let those who are in urgent need of upgrade get the experience points first (for example, let the characters who are already at level 19 and close to one turn get the experience points first) ), In addition, unless it is specifically suppressed in the early stage, etc., otherwise every battle must ensure that the character is undefeated. Note that the characters after the transformation cannot get experience points, so usually, only when dealing with powerful enemies, use the transformation to the demon god, but you should still avoid using the demon god to kill the big boss, so as not to waste valuable experience points.
4.5.2 Reasonable use of potential: Potential can only be obtained in the reward after the end of the battle, and in the reward of some problems, so it should be especially cherished. Usually, the potential can be used to exchange for things that improve innate attributes, or exchange for Runes, and Learning new skills, personal opinion, runes are the first choice, then innate attributes, skills are the last choice.
4.5.3 Reasonable use of money: Money has the same source as potential, so it is also very valuable. Usually, in addition to some essential medicines (mainly to increase physical strength and mana), it is to buy some cheap weapons to cultivate talents or Clothing, and then more useful accessories, of course, if you want to level up, use it as a martial arts ticket.
In addition, don’t forget that there are no boxes or other things that can be operated in each battle.
4.6 Game variables:
After the game is completed, it includes a total of about 40 chapters. The player can have up to 20 fighters, and the composition of the fighters on the two routes is very different. You can play up to 10 players per battle, so there is a lot of room for talent training here.
The game can usually choose to upgrade mode or training mode, the upgrade mode is very random, as many upgrades as possible, especially a few main characters; if you train characters, you must first press the level, and then upgrade the level, mainly who is good Ability is worth developing.
The game is divided into three levels of difficulty. The higher the difficulty, the higher the level of the enemy, the stronger the action, the stronger the ability, and the more skills, but the experience value given by the enemy is inconvenient, so the high difficulty is very challenging.
Configuration of various props: Some large towns will sell special weapons, clothing or accessories. Due to the limited number and the fact that they cannot be transferred as soon as they are equipped, it is very particular about who is equipped with what baby.

For the time being, I wish you all a happy game!
Shi Chan

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