Re: Retroarch is now accessible

Sorry for the double post, but I was able to generate a log file. I had to change some settings to make that happen. Here is the most current log.

[INFO] Spoke: Logging Logging Verbosity ON
[INFO] Spoke: Frontend Logging Level 1 (Info)
[INFO] Spoke: Core Logging Level 1 (Info)
[INFO] Spoke: Frontend Logging Level 1 (Info)
[INFO] Spoke: Logging Verbosity ON
[INFO] Spoke: Performance Counters OFF
[INFO] Spoke: Logging Verbosity ON
[INFO] Spoke: Frontend Logging Level 1 (Info)
[INFO] Spoke: Core Logging Level 1 (Info)
[INFO] Spoke: Log to File ON
[INFO] Spoke: Settings Logging
[INFO] Spoke: Settings
[INFO] Spoke: Main Menu
[INFO] Spoke: Load Core
[INFO] Spoke: Load Content
[INFO] Spoke: Load Content Start Directory
[INFO] Spoke: Downloads
[INFO] Spoke: Playlists
[INFO] Spoke: C:\ (DIR)
[INFO] Spoke: E:\ (DIR)
[INFO] Spoke: C:\ (DIR)
[INFO] Spoke: Select File C:\ Parent Directory
[INFO] Spoke: $Recycle.Bin (DIR)
[INFO] Spoke: Parent Directory
[INFO] Spoke: Windows.old (DIR)
[INFO] Spoke: Windows (DIR)
[INFO] Spoke: Users (DIR)
[INFO] Spoke: System Volume Information (DIR)
[INFO] Spoke: Users (DIR)
[INFO] Spoke: Select File C:\Users Parent Directory
[INFO] Spoke: All Users (DIR)
[INFO] Spoke: Analis (DIR)
[INFO] Spoke: Default (DIR)
[INFO] Spoke: Analis (DIR)
[INFO] Spoke: Select File C:\Users\Analis Parent Directory
[INFO] Spoke: 3D Objects (DIR)
[INFO] Spoke: AppData (DIR)
[INFO] Spoke: Application Data (DIR)
[INFO] Spoke: Contacts (DIR)
[INFO] Spoke: Cookies (DIR)
[INFO] Spoke: Desktop (DIR)
[INFO] Spoke: Documents (DIR)
[INFO] Spoke: Select File C:\Users\Analis\Documents Parent Directory
[INFO] Spoke: Games (DIR)
[INFO] Spoke: Select File C:\Users\Analis\Documents\Games Parent Directory
[INFO] Spoke: Nintendo 64 (DIR)
[INFO] Spoke: Select File C:\Users\Analis\Documents\Games\Nintendo 64 Parent Directory
[INFO] Spoke: Super Smash Bros. (USA).z64 (FILE)
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [CONTENT LOAD]: Updating firmware status for: C:\Users\Analis\Documents\RetroArch\cores\mupen64plus_next_libretro.dll on C:\Users\Analis\Documents\RetroArch\system
[INFO] [CORE]: Using content: C:\Users\Analis\Documents\Games\Nintendo 64\Super Smash Bros. (USA).z64.
[INFO] [CORE]: Arg #0: retroarch
[INFO] [CORE]: Arg #1: C:\Users\Analis\Documents\Games\Nintendo 64\Super Smash Bros. (USA).z64
[INFO] [CORE]: Arg #2: -s
[INFO] [CORE]: Arg #3: C:\Users\Analis\Documents\RetroArch\saves
[INFO] [CORE]: Arg #4: -S
[INFO] [CORE]: Arg #5: C:\Users\Analis\Documents\RetroArch\states
[INFO] [CORE]: Arg #6: -c
[INFO] [CORE]: Arg #7: C:\Users\Analis\Documents\RetroArch\retroarch.cfg
[INFO] [CORE]: Arg #8: -L
[INFO] [CORE]: Arg #9: C:\Users\Analis\Documents\RetroArch\cores\mupen64plus_next_libretro.dll
[INFO] [CORE]: Arg #10: -v
[INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [CORE]: Unloading core..
[INFO] [CORE]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.8.8 (Git 45f90ad89a)
[INFO] [Overrides]: Redirecting save file to "C:\Users\Analis\Documents\RetroArch\saves\Super Smash Bros. (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Users\Analis\Documents\RetroArch\states\Super Smash Bros. (USA).state".
[INFO] Spoke: RetroArch accessibility on.  Main Menu Load Core.
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i3-2370M CPU @ 2.40GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX
[INFO] Built: Jun 12 2020
[INFO] Version: 1.8.8
[INFO] Git: 45f90ad89a
[INFO] =================================================
[INFO] [CORE]: Loading dynamic libretro core from: "C:\Users\Analis\Documents\RetroArch\cores\mupen64plus_next_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at C:\Users\Analis\Documents\RetroArch\config\Mupen64Plus-Next OpenGL\Mupen64Plus-Next OpenGL.cfg.
[INFO] [Overrides]: No content-dir-specific overrides found at C:\Users\Analis\Documents\RetroArch\config\Mupen64Plus-Next OpenGL\Nintendo 64.cfg.
[INFO] [Overrides]: No game-specific overrides found at C:\Users\Analis\Documents\RetroArch\config\Mupen64Plus-Next OpenGL\Super Smash Bros. (USA).cfg.
[INFO] [Environ]: SET_VARIABLES.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: remap directory: C:\Users\Analis\Documents\RetroArch\config\remaps
[INFO] [Overrides]: Redirecting save file to "C:\Users\Analis\Documents\RetroArch\saves\Super Smash Bros. (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Users\Analis\Documents\RetroArch\states\Super Smash Bros. (USA).state".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Users\Analis\Documents\RetroArch\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Users\Analis\Documents\RetroArch\system".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [CONTENT LOAD]: Loading content file: C:\Users\Analis\Documents\Games\Nintendo 64\Super Smash Bros. (USA).z64.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_HW_RENDER.
[INFO] Requesting OpenGL context.
[libretro INFO] mupen64plus: Using full mem base
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Users\Analis\Documents\RetroArch\system".
[libretro INFO] mupen64plus: Goodname: Super Smash Bros. (U) [!]
[libretro INFO] mupen64plus: Name: SMASH BROTHERS     
[libretro INFO] mupen64plus: MD5: F7C52568A31AADF26E14DC2B6416B2ED
[libretro INFO] mupen64plus: CRC: 916B8B5B 780B85A4
[libretro INFO] mupen64plus: Imagetype: .z64 (native)
[libretro INFO] mupen64plus: Rom size: 16777216 bytes (or 16 Mb or 128 Megabits)
[libretro INFO] mupen64plus: ClockRate = F
[libretro INFO] mupen64plus: Version: 1449
[libretro INFO] mupen64plus: Manufacturer: Nintendo
[libretro INFO] mupen64plus: Cartridge_ID: 4C41
[libretro INFO] mupen64plus: Country: USA
[libretro INFO] mupen64plus: PC = 80100400
[libretro INFO] mupen64plus: Save type: 2
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Cheats]: Load game-specific cheatfile: C:\Users\Analis\Documents\RetroArch\cheats\Mupen64Plus-Next OpenGL\Super Smash Bros. (USA).cht
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ 1920x1440
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: "gl1" saved as cached driver.
[INFO] [Video]: Forcing "glcore" driver.
[INFO] [GLCore]: Found GL context: wgl
[INFO] [GLCore]: Detecting screen resolution 1366x768.
[INFO] [GLCore]: Initializing HW render (1024 x 1024).
[INFO] [GLCore]: Max texture size: 1024 px, renderbuffer size: 213578512 px.

It did not give me any information as to why the client is crashing, but hopefully this will help you narrow down what the issue is.

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