Re: The last of us part ii discussion

And don't forget, this is a company's first major attempt and implementing accessibility from the ground up. Some feedback on how some parts of the game can be improved or be praised for access wise can go a long way to make this more common in other games, and set a foundation to work upon the next project. It's up to us to chirp out what was done well, and suggestions for how some stuff can be improved for next time.

  And hell, considering access was built into the code, some patches might make some navigational options implemented in this current game. I'm getting this for my younger brother for his birthday next week since he wants it, and I can try to see how well I cross through some parts on my own save file.

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