Re: seeking in sound-lib

You want the position property on your sound_lib channel, self.handle.

pos = self.handle.position
# and to set later
self.handle.position = pos

Note that pos will be a number in bytes. This makes sense, since the duration as represented by time can change easily for a host of reasons.
In many instances though, it can be helpful to see the actual time. self.handle.bytes_to_seconds and self.handle.seconds_to_bytes does exactly what it sounds like.
HTH

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Simter via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Simter via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Simter via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector

Reply via email to