Re: Blind and partially sighted peeps, whatcha wanna see in a game?

I think part of the reason for the unanimity of opinions here, is partly due to what I said earlier about accessible games leaning towards certain genres.

A dungeon crawler would be good, though I'd personally be rather more interested in one with more tactical combat choices, and less emphasis on simply minimaxing equipment, likewise something which actually used the text to describe the environment, combat and monsters in an atmospheric way, not just a variant of "you encounter a goblin, you hit the goblin for 5 damage, the goblin hits you for 3 damage, you use fireball, the goblin takes 10 damage, you win."

Thus far, in purely dungeon crawl terms, with both graphical mainstream rpgs from gauntlet to zelda inaccessible, and rogulelikes being severely difficult to impossible to play, the choices have either been dungeons in browser mmorpgs (which tend to be one click combat affairs), or interactive fiction games which are very heavy on the "stuff dwarf with spongecake" type of logic puzzles, but far less on the tactical combat and exploration.

I'd also obviously prefer myself if Pc was also considered as a platform, since I don't personally have access to android at the moment.

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