Re: SoundRTS, a real-time strategy audio game
I've just updated my server to support the new 1.3.1 version. It's called slannon and can be found in the server list. Speaking of servers, I was able to connect to a prior version of the server with a newer game version by typing the domain name into the IP address box. You may want to prevent players connecting to different versions of the server if they have different versions of the game. Essentially, if the game and server version don't match, it should refuse to connect. I imagine the way it's configured now might break if you have two players playing on two different versions of the game.
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