Re: potentially accessible ios game, untold rpg

In the case of path of adventure, it actually has headings to minimize the need to swipe so often. Thus, a screen reader user could set their swipes to go by headings and immediately jump to the start of a section with 1 swipe left
With talkback, the changing of elements like lines, paragraph and heading is done by swiping up or down, while on ios it is tied to a different jesture I can't remember right now.

As for the last bit of text being highlighted, I don't think that was taken into consideration in suggestions for improvement because I guess we are used to swiping our way around the screen and reading whats there.

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