Re: Smash the cars

ok, so i played this a lot, and i mean a lot, more, and here is what i have to say. firetimes are kind of messed up. Why does every gun use the same clip? how come there are some weapons that don't do anything like the boombox. can you fix the NVDA and screen reader spam? how many weapons are there? could you  instead of having I spawn an absolute fuck ton of cars to kill, can you make it an invintory and have it so that you can keep a rocket launcher, some muds to throw at the cars, etc? why are the fire sounds so heavily edited. Do you have any way to make certain weapons fire automatically? My suggestion is to maybe try to do something like this with Scrolling battles code, the hole get weapons with a certain amount of kills or points thing, however you want to do it, and not extreme shooter. That game was not made for things like this and would require a lot of work done to make it support multiple weapons propperly, sense right now it just doesn't.

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