Re: Can any one please help me with this bullet class, python?

@10
It's anything you want it to be. Maybe you're building a splinter missile that turns from 1 bullet into 10 when it moves past 2 tiles, maybe it's a subspace warp-enabled battle-bastard torpedo, and it should vanish as soon as it's fired, and only re-appear when it's about to hit it's target.

Honestly, you can do whatever you like.

Once you realise that stuff in games is rarely magic, you can stop being afraid of stuff. I mean, a magic spell in a game is probably an instance of a Spell class, with a custom animation, sound, whatever.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : titan_of_war via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : redfox via Audiogames-reflector

Reply via email to