Re: LimeBerry Studios looking for content creators and internal testers
The reason behind why our games and applications will be free is as follows.
First of all we do this out of passion.
Secondly we see a lot of people asking loads of money for a simple game that has the technical skills of pacman back in the 80s.
3rd, in our personal opinnion, the audio game needs to step up their game. Its time to bring quality games like mainstream games to the audio gaming community.
And last but not least, We dont care about fame or glory, nor do we care about money.
If we can sit at our computers and develop this in our own free time.
And have even 1 happy gamer that enjoys it then we are happy as well.
It all boils down to one simple formula,
Passion, Persistance, And having a fun time with the team while creating it.
Just to let other developers know.
I am not attacking anyone personally.
I am just sharing my own opinnion which i believe is free to do so.
So yeah that sums up why.
The reason why i began programming a couple of years ago on this engine.
When i became blind i was looking for a game i could play on my phone, i always liked playing monopoly so i found one.
I played it ,but the A.I was so broken including the game itself.
That i gave up looking for games and starting developing them myself.
Which is why i already finished a game called Monopoly Nation.
Which will be released in a while as well, it also runs on my game engine.
Oh and you can create complete board themes for it as well with the included studio.
From names to cards to sounds to anything you desire.
Anyways thats the short version of the back story.
Greetings,
XSense
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector