Re: Revenge Of The Undead, a new zombie shooter
Agreed with Ironcross.
@54 The same kinda |fps| has been repeated for about 5 years now. Remember Redspot? That one had the same inventory system, movement, physics, car movement, shortcuts. Now we move about x years into the future when that game called The Killer was released to the public. Same stuff: same physics, also written in bgt and everything. Then there was 2018/2019 where the clone wars began between ag.net and kids. Ultimately, ag.net beat the kids in a very close battle, but you know what all those kids had in common? They moved the same way, used the same car controls, sounded the exact same, had the same bk3 camera, used similar weapons, shall I go on?
Also how the frick does a person jump that high in all of these fps's?
Is there originality in this? Creating maps yes. Sounds sorta (although you need a lot of money to buy them so I can understand that), concept absolutely not, movement and physics no.
Could this potentially be a good game if you moved away from bgt, got a good server host by paying and built the game from the ground up? Absolutely!
That does and will take a lot of time probably. I suggest going back to what you did earlier this year, aka developing offline games.
And no, I am not a programmer or anything like that. I'm just a normal kid.
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