Re: Think of your own Manamon

Name: Hemona (First form)
type: earth/undead
Description: Resembling a human skeleton with dried flesh clinging to its bones, it limps on the ground seemingly aimlessly. This manamon usually shambles near its master, until it finds a prey. In which case, it will limp to the victim and uses the glowing red spiked bone judging from its skull to pierce through their veins, sucking life from them until they are no more. Once fed, its skeletal body will glow red for several days. The fading of redness means it will be hungry again.
Entry: Hemona feeds on creatures that are on death's door. The spike on its head generates red substance equivalent to anesthesia, which makes victims it feeds feel no pain upon being drained. It is very peaceful and only stays with its master when hunger isn't triggered. Despite of its hideous appearance, some medical facilities seek it for assistance to end some patients' suffering.
Moves: Fang drain and evil eyes (1), ancient claw (9), desoul (15), land power (18), drain (the undead version of fear feed, 60 power)(24)
Ability: That thing that regenerates health at the end of turn. Can't remember the name.
Name: Behemort
Type: earth/undead
Description: From human size, its body now enlarges greatly, which thick reddish green flesh coded its previous skeletal form. It is dubbed Behemort mainly because it indeed resembles behemoth with ability to drain souls without being in contact with the victims. The glowing spike on its enormous head is no more. But it still glows red after feeding. Its bones are now nearly impossible to pennetrate, and its flesh is thick enough to be its natural armor.
Entry: Given its loner nature, this grown up Hemona usually don't often appear to anyone, making them somewhat rare compared to the first form. Legend says one only appears when it's chosen its master, and can be very submissive and loyal, going as far as die for if the tamer it encounters manages to win the fight and treats it kindly. Wrong treatment, however, may result in the tamer's soul being lost, which means instant death. It is highly valued by medical units, as it in this form deals no pain at all upon feeding from patients. They don't always succeed in finding one, however.
Moves: quake (27), clobber (31), eclipse rocket (34), rockslide (40), soul reaper (47), mindless charge (55), ultra reaper (69, does the same as soul reaper, heals instantly but makes the attacker fall asleep after), and something else earthy I can't come up with right now).

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