Re: Pokémon Crystal Access
The map and exit names for anniversary version are fixed! Just download the updated default_names.lua here. Then put it in your lua\lang\en folder, replacing the default_names.lua found there.
The names are auto generated from the assembly code, so there could be some mistakes or unhelpful names. Particularly I noticed the assembly for anniversary adds 10 maps that are just named "S S Anne #" where # is a number from 1 to 10. If during gameplay I figure out what those areas are, then I can manually replace those names with something nicer.
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