Re: Swamp, zombie fps by Aprone

It is kind of a catch 22.
What is aprone needing to make more money?
A business plan and many more players.
How can he get that?
He can create something that either becomes super awesome at the NFB convention or ACB convention and the conventions in other countries, or he can open it up to the sighted world with graphics.
If he did the last option, he would have a very good chance of having the first option as a consequence.
What does an indi game need to make it bigg?
It needs to address a need in a niche that has never been addressed before in a very attractive way.
Does Swamp have this ability?
How many audio games do you know that you play with sighted players?
Browser based games and Muds.
THAT IS IT!
So Swamp has the advantage of being neither of those, but with graphics it would be the first of its kind.
Can you make graphics hard to hit?
Aprone can answer this much better than I, but I was thinking of so mething like amnesia the Dark Descent where players hear monsters before they show up in the screen.
Perhaps a back story can be created for Swamp that leaves a perpetual fog, so the player is running around, exploring dark shapes, but they are very vague and undefined.
This is just one idea and not the most attractive, everything that has to do with blind people always is full of darkness and I like darkness, but darkness can only be used so much before darkness becomes tiresome.
Can anyone else think of a more light way of showing graphics in a way that won't make zombies in Swamp so easy to hit as a sighted person?


Can Swamp eventually make Aprone enough money to quit his job?
Possibly, no audio game has gone mainstream with Graphics to my knowledge.
You will never know till you try will you?


Does Swamp fit the formula for a wildly popular game?
Yes! That is why Aprone has made so much off it.



What do th e big triple A game developers do to make a wildly popular game?
They rehash an old concept that is bound to make money, slap a new story on, add some new graphics and possibly give it a new title. Then they put it out as the newest and greatest!
Do people buy?
No! Sky Rim, call of duty, Star Craft, World of Warcraft, Final Fantasy, Halo, Halflife and Grand Theft Auto were all huge flops with no sequels!


Do you get my point?

What made those games money?
Awesome adds and lots of marketing.

Will Swamp get press?
YES!
Will I market the **** out of Swamp to my friends both sighted and non if it had graphics?
YES!
Will you?
I don't know will you?
How many friends can I think of right off the top of my head who have asked me specifically for an audio game they can show off?
12 this year.

How many is 12 times 437? 5244.
Has anyone ever been in an MLM?
That is a huge huge huge number of peopl e who can sell by word of mouth alone!


I know I can get this published on several podcasts and featured on 4 or 5 indi game websites. I know of 2 schools who have instructors who are looking for games they can show their students as an example of an accessible game.

This is something that I would not be surprised to see in the New York Times...
What kind of ways do you have to market swamp to sighted people?



Is this playing with air?
Of coarse, but more people become committed to showing Swamp off to as many people as possible, thicker the air becomes.



How will this help the audiogame community?
it will create a connection between sighted gamers and blind gamers in a medium that is not fringe like Muds or browser based games.


What would happen to Aprone if he went through all the work of adding graphics and nothing happened?
It depends how he does it. But the most noticeable thing would be the lost time.

When was the last time Aprone put out a game?
It was that wild alchemist game... I don't remember when.



Is waiting time for updates and new games something the audio games community is used to?
No! We all stop playing Swamp if Aprone has not put out an update in a week.
So what is the worst that could happen?



On the flipside, what is the best that could happen?
Swamp becomes as popular as MindCraft and we have a swamp con. This would leave Aprone a billionaire with all the time and resources to produce audio games that are quality which in turn would up the standard and amount of audio games significantly.



So, do the risks out way the rewards?
I don't think there is really any risk. When was Perilous Hearts demoed? When will it come out?
How many players would Aprone lose from Swamp if he didn't do updates to Swamp for 6 months to a year?
How long was the update betwe en 2.8 and 2.9?
I remember that being quite long...
What did we get in 2.9 that wasn't in 2.8? I think it was map 3 and a lot of guns?
Which is a huge update...
Aprone has done 2 of those in the last few months. Isn't there enough content for a while?
I know I'm not even past my second rank yet...


What else can I say to prove that this is a really really really good idea?

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