Re: Paladin of the Sky, new full length audio game RPG

I just started this, however.

The game's restricted to sapi, which is incredibly annoying. From what I can see there isn't really a way to alter your speech rate. If this is using bgt, it is relatively easy to add screenreader access.

Wehn I initially started the combat tutorial mentioned something along the lines of "You should start out with using dice as a tactic.". The game shouldn't really be telling me what to do.

Also why do you roll dice instead of use a standard attack? Your primary means of attack is magic, but why exactly?

It's cool that a timed system for combat is used, however there is no way I can react fast enough. the idea seems to be to memorise the scroll, but the timing is a little too exact.

I am impressed with the audio quality however.

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