Re: Inside Unreal: Making Accessibility experience
Cool stuff. But, does developers have to manually use those accessibility features, or are they added automatically into every new game?
-- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector