Re: SoundRTS, a real-time strategy audio game

The sight_range parameter hopes to be restored and enhanced.
For example, sight_range 12 means that the unit can see things within 12 meters in diameter.
Sight_range 24 can see things within 24 meters in diameter, which is the adjacent square.
Every unit’s field of vision is the same now. The watchtower is almost useless now. It should be able to observe farther.
The flying unit should also be able to observe farther.
The previous sight_range could not be customized, now you can try to customize the specific field of view.

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