Re: Framework, my new set of tools for audiogame creation in python3
Hi all, sorry for the double post, but i am facing another error, I am not sure what i am doing wrong here, since i am filling in all the propperties that the map class requires to get the tile of the player, here is the code and the error.
Sorry for the issues i might cause by asking...
def play_step():
player.pool.play_stationary("sounds/"+main_map.get_tile_at(me.x,me.y,me.z)+str(random.randint(1,5))+".mp3",False)
TypeError: get_tile_at() takes 1 positional argument but 4 were given
Thanx
And the type is equal to type_3d. so i don't understand why it tells me that map.get_tile_at () only takes 1 arguement, when it takes 3 if the type is equal to type_3d.
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