It's time to try something new

Hi all.
I knew this topic was not going to fit in BS returns, or the ROTU topic, so I thought I might just make a new thread and spill it all out here.
Now sit tight, this is going to be a long post. I know that some of the decisions here are not going to be taken by everyone, but I believe its time I do this from a different approach.
I'm going to be honest with some things. I've thought long and hard about this, and I would like to post this on civil terms.
First off, the following projects are going away. And the reason is I've discovered that I don't have the ability to support them. It's evident in how I'm being treated by the community, by some of my friends who are very mature and have been trying to talk to me, its evident in the quote on quote, massive lag in the games that I am having a hard time managing.
Revenge of the Undead. This was a very hard one. It had a lot of unique ideas, but sadly it is obvious that I can't maintain it. I will make something clear, fighting games were never really my style. I've always been a fan of artwork. Building, designing, sketching. I don't know how to make a balanced machinegun, a kick-ass shotgun, a solid rifle, I'm not and will probably never be good at that. Especially since it is quite obvious that newbies have no match against the people that end up with these kick-ass weapons, and it is also very obvious that some of these things I introduce are very unbalanced.
Bloodstorm, unfortunately, is also another game I had to decide to set aside, for these exact same reasons.
Now is where I come to my final decision.
I'm going to put my efforts into things I am capable of. And Golden Crayon is one of those things, its probably one of my  most stable projects right now, if I'm being honest. And lets be honest, my projects aren't stable. That's something I'm very aware of.

Now, I'd like to make some other things clear.
When I say that I don't want a game posted to this forum, its not because I'm scared of criticism. It's because I'm scared of the things it will do not only to my life as a developer, but to me as a person. Just by hosting projects on this community, I've unlocked a lot of sides to my personality that I didn't even realize I had and wish I hadn't unlocked. Because some of the things people say here, especially on a forum such as this, it always gets to you. It's the reason why people have and will continue to dislike this forum. It's full of drama, it sets people off, and it gives off a very bad vibe. People here love to think they know everything that is inside your head. They love to think that they know every reason you are doing something. For example, and I quote someone, they thought I was avoiding this forum because I didn't want to receive criticism. How would you know? Are you inside my head?

Now I'm prepared for the people who will get angry with me for making these decisions. But I believe they are good ones. I need to quit thinking that I know how things work and stick to what I do know. Golden Crayon is in its beta stages right now, its a 3D building game that seems to be doing fine right now, but maybe feedback and some constructive criticism can make it even better.
And who knows. Maybe after some heavy thinking I might make ROTU and Bloodstorm open-source, and better developers out there can fix it and make it even better than what it is right now. But for now, its obvious that I cannot continue to support the violent genre of fighting games. I'm going to try the genre I am familiar with. Artwork. And I hope it goes well.
Anyways, I've got a lot on my mind. So I'll sign off by saying that hopefully some forgiveness can come from this community. Not for the things that I did only, but also for the things I've received in return, the amount of backlash I've gotten, and most of all, the amount of reputational damage.

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