Re: Awakened Worlds, Community Edition, is here!
I think the script is like 90% as far as functional testing is concerned, I don't really want ot do the manual BS that it woudl take to bring the thing inline with it though. I thought I could cut massive corners using regex search and replace but it was just making more of a mess of things.
But anyhow, we're making a mess of this topic, better to keep it to AW related things I reckon.
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