Re: Any accessibility news on Resident Evil Village?
Exactly. Pretty sure it'll be the same as re7 when it comes to navigation and such. Unlike what some people think, what helped with navigation in Resident Evil 7 was the fact that the maps/areas were pretty small and even though you had to backtrack a few times, it was very doable with some patience. Dealing with the camera having to point at items/interactables is tedious, but manageable. I just know that I'm not buying village if it only gives us a 10 hour story like re7 does. Not worth the money.
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